Add NodePrefs::joystick_rotation (0-3 steps CW), persisted in DataStore
alongside display_rotation. rotateJoystickKey() now takes a runtime rot
parameter instead of compile-time JOYSTICK_ROTATION macro. UITask::loop()
reads joystick_rotation from NodePrefs each frame. Settings screen exposes
"Joystick" rotation item on any build with UI_HAS_JOYSTICK. JOYSTICK_ROTATION
macro still works as compile-time default for legacy/non-prefs builds.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- GxEPDDisplay::print() renders '\xDB' as filled rect for Lemon font,
matching OLED Lemon block behavior
- Remove translateUTF8ToBlocks override (base class passthrough sufficient)
- transliterateCodepoint fallback changed '?' → '\xDB' for consistency
- drawTextCentered/Right/LeftAlign now call translateUTF8ToBlocks
- isLemonFont() added to DisplayDriver, SH1106Display, GxEPDDisplay
- isLandscape() guarded by EINK_DISPLAY_MODEL to distinguish OLED vs e-ink
- ind_h trims indicator box height only for Lemon font
- getTextWidth disables wrap before getTextBounds, restores after
- QuickMsgScreen: tighter hist_item padding; 2 messages visible with Lemon
- Hibernate hint fits on one line when width allows, splits otherwise
- BLE PIN page shows toggle hint on landscape e-ink
- Remove unused muted_icon bitmap
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- GxEPDDisplay: fontAscender only applies to sz=1 with Lemon; sz=2 (NULL font)
was incorrectly getting a 16px cursor offset, causing clock text to render
16px lower than expected and overlap the date line
- KeyboardWidget: compute cell_h from available screen height instead of lh+1;
tighten sep_y to lh so the grid fits within 122px even with Lemon font (lh=20)
- SettingsScreen renderBar: constrain box size to available width so the 5th
buzzer-volume square doesn't overflow past the right edge with Lemon font
- NearbyScreen discover detail: manually truncate b64 public key by charWidth
to guarantee one-line rendering; use dynamic step = (height-hdr)/5 so
Status line doesn't fall off the bottom of the screen
- NearbyScreen contacts detail: merge dist+az into one line and use dynamic
step to fit 5 lines within the display; removes the off-screen Seen: row
- AutoAdvertScreen: replace lineStep() gap before hints with 4px fixed gap
so both hint lines fit within the display with large fonts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add lineStep(), headerH(), listStart(), listVisible(), valCol() to
DisplayDriver so layout derives from getLineHeight() instead of fixed
OLED constants. Refactor all screens (SettingsScreen, NearbyScreen,
FullscreenMsgView, QuickMsgScreen, BotScreen, DashboardConfigScreen,
AutoAdvertScreen, RingtoneEditorScreen) and all HomeScreen pages plus
the lock screen and splash screen in UITask.cpp.
On OLED (lh=8) positions are unchanged; on landscape e-ink (lh=16) all
text and widgets now scale correctly to the 250×122 display.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Portrait mode (122px wide) matches the OLED's ~21 chars/line with a 1× font.
Landscape mode (250px wide) was using the same small 6×8 font, leaving text
physically tiny and the wide display underutilised.
Size 1 now scales by orientation: 1× (6×8 / Lemon 5×10) in portrait,
2× (12×16 / Lemon 10×20) in landscape. Size 2 stays at 12×16 and size 3
at FreeSans18pt in both orientations — their layout Y-positions are hardcoded
so they cannot be scaled without a full layout refactor.
fontAscender() updated to accept a scale parameter; Lemon ascender becomes
8×scale (8px portrait, 16px landscape) to keep top-of-cell coordinate
semantics consistent with the rest of the UI code.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Layout fix: GxEPDDisplay was using proportional GFX fonts (FreeSans9pt/12pt)
for sizes 1 and 2, giving lineHeight=16/20 instead of the 8/16 the UI layout
expects (designed for the OLED's bitmap font). Replaced with the GFX built-in
6×8 bitmap font (size 1) and its 2× scaled variant 12×16 (size 2). Size 3
keeps FreeSans18pt for large headings. fontAscender updated accordingly:
built-in font cursor is top-left (offset=0), Lemon GFX font adds 8px,
only FreeSans18pt still adds 26px.
Lemon font: LemonFont.h already stores the font in GFXfont format, so
GxEPDDisplay can use it directly via display.setFont(&Lemon). Added
_use_lemon flag, setLemonFont() override, and size-1 font selection in
setTextSize()/startFrame(). Adafruit GFX handles UTF-8 decoding for GFX
fonts, so Unicode characters (Cyrillic etc.) render correctly. The FONT
setting in SettingsScreen now works on e-ink the same as on OLED.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds Settings > Display > Rotation (0°/90°/180°/270°) that persists to
NodePrefs and is applied on startup. Falls back to compile-time
DISPLAY_ROTATION when the field is missing from an older prefs file.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Remove fixed 128×128 virtual space and scaling; use 1:1 pixel mapping
- Display dimensions derived from panel native size + DISPLAY_ROTATION
- setCursor compensates for GFX font baseline offset (ascender per font size)
- Add getLineHeight() / getCharWidth() overrides for FreeSans fonts
- New envs: landscape (250×122) and portrait (122×250), BLE and dual variants
- Integrate all wio-tracker-l1-improvements features into e-ink build
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add Lemon font (LemonFont.h, LemonIcons.h) to the standard build
alongside the Adafruit built-in font; ~101 KB added to flash
- SH1106Display: add _use_lemon flag + setLemonFont(bool) to switch
at runtime; print() and getTextWidth() use Lemon path when active;
translateUTF8ToBlocks() passes UTF-8 through unchanged (Lemon supports
full Unicode U+0020-U+04FF) vs transliterating for the default font
- DisplayDriver: add getCharWidth()/getLineHeight() virtuals (defaults 6/8);
SH1106Display returns 5/9 for Lemon, 6/8 for default; add setLemonFont()
no-op virtual; fix orphaned UTF-8 leading byte in drawTextEllipsized
- FullscreenMsgView: replace fixed-char-count word-wrap with pixel-accurate
wrap using display.getTextWidth(); use getLineHeight() for spacing so
Lemon (9 px) and default (8 px) both render correctly
- NodePrefs: add use_lemon_font field (0=default, 1=Lemon)
- SettingsScreen: add "Font" item in Display section (Default / Lemon),
calls UITask::applyFont() on change
- UITask: add applyFont() that calls display->setLemonFont(use_lemon_font);
called at startup (begin()) and when the setting changes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- DualSerialInterface: guard writeFrame/isWriteBusy/isBLEConnected with
_ble_enabled to avoid BLE-after-disable race
- NearbyScreen: initialize all fields in constructor; promote D_* layout
constants to class scope; clamp _dscroll on result count change;
replace hardcoded 2 with D_VISIBLE in scroll logic; allow re-scan
from detail view via KEY_CONTEXT_MENU/KEY_ENTER
- variant.cpp: fix inconsistent indentation in initVariant()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- DualSerialInterface: enable()/disable() control BLE only, USB always on;
USB state machine not read while BLE connected to avoid partial-frame
corruption; reset USB on BLE disconnect for clean reconnect
- Fix -UBLE_DEBUG_LOGGING (no space) to avoid PlatformIO SCons parse error
- build.sh: drop separate USB/BLE builds, dual_settings only
- wio-tracker-l1-eink: enable DUAL_SERIAL in companion_radio_ble build
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
BLE takes priority when connected; USB is always ready as fallback.
Both state machines run continuously — no BLE disconnect on USB connect.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Use inverted PWM polarity (0x8000) with PCT {2,5,12,25,50} giving
~6-8 dB perceptual steps (-24/-16/-9/-3/0 dB) vs the original
uneven steps where levels 4 and 5 were only 1 dB apart
- Guard against cmp=0 truncation in both _nrfStartPwm and applyVolume:
at level 1 with high notes (freq > ~2.5 kHz) integer math gives
cmp=0 which with inverted polarity means 100% HIGH → complete silence
- Change volume preview note from C5 (523 Hz) to C6 (1047 Hz) to better
match the piezo resonant frequency range and actual notification sounds
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds ð/Ð (eth), þ/Þ (thorn) for Icelandic, and ţ/Ţ (t with cedilla)
for legacy-encoded Romanian text.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds háček and other Czech/Slovak characters (č š ž ř ě ů ď ť ň ľ ĺ ŕ)
to the UTF-8 transliteration table so they display as ASCII letters
instead of █ blocks.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Names printed via drawTextEllipsized (contacts, senders) bypassed
translateUTF8ToBlocks, causing raw UTF-8 bytes to render as garbage
on the Adafruit font. Now transliteration happens inside the method.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the block-character fallback with proper transliteration for
Polish (ą→a, ć→c, ę→e, ł→l, ń→n, ó→o, ś→s, ź→z, ż→z), German (ä ö ü ß),
and common French/Spanish/Portuguese accents. Unknown codepoints fall back
to '?' instead of █.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
tone() dynamically computes seq_refresh so the DMA repeats 50% duty for
~13-30ms per note before re-reading its buffer — volume cannot take effect
until that delay passes, producing a staircase artifact.
Replace tone()/NonBlockingRtttl with a custom RTTTL parser that drives
NRF_PWM2 directly using REFRESH=0. DMA now re-reads _duty_buf every
PWM period so:
- Duty is set before SEQSTART fires → no initial full-volume burst
- applyVolume() writes to _duty_buf and takes effect within one period (<2.3ms at A4)
- setVolume() during playback adjusts loudness immediately and smoothly
Non-nRF52 platforms continue to use NonBlockingRtttl + analogWrite.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add second ringtone slot (ringtone2_*) to NodePrefs and DataStore.
Add per-channel and per-DM melody assignment (built-in / melody 1 / 2)
stored in NodePrefs bitmasks and DmMelodyEntry table.
Settings screen exposes DM/CH sound items; RingtoneEditorScreen supports
switching between slots. notify() uses buildMelodyFromPrefs() to select
the correct RTTTL string per contact.
Remove broken nRF52 volume control from buzzer.cpp: tone() uses
NRF_PWM2 with DECODER.MODE=Auto so TASKS_NEXTSTEP has no effect and
duty cannot be changed before the first DMA read without patching the
Arduino core. applyVolume() is now a no-op on nRF52.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- RingtoneEditorScreen: 32-note step sequencer accessible via new Tools page on home screen. U/D=pitch, ENTER=octave cycle, L/R=cursor, MENU=options (play, duration, BPM, insert/delete, save). Notes stored packed in NodePrefs and persisted via DataStore.
- ToolsScreen: new "Tools" home page entry launching the editor
- Buzzer volume: 0-4 bar control in Settings > Sound, persisted to prefs
- Buzzer notifications: fixed notify() firing inside wrong serial-guard branch and before addChannelMsg set the channel index
- Unread counter: fixed newest-first index direction; watermark formula now correct
- OLED brightness: wider range via pre-charge register 0xD9 combined with contrast
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- NodePrefs: add buzzer_volume field (0=min..4=max, default 4)
- DataStore: persist buzzer_volume at end of prefs file (backward-compat)
- buzzer: setVolume()/getVolume(); applyVolume() sets PWM duty cycle via
analogWrite() after each rtttl::play() call to control output amplitude
- Settings UI: new BzrVol bar item in Sound section (left/right to adjust)
- UITask: apply saved volume on startup alongside brightness
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- MyMesh: notify() now always fires for channel/contact messages regardless
of serial connection; called after addChannelMsg so channel index is set
- ChannelHist: fix unread watermark direction (histEntry is newest-first,
index 0=newest); counter now decrements correctly as user reads messages
- ChannelHist: reset unread to 0 after sending (user is active in channel)
- SH1106Display: add pre-charge register (0xD9) to setBrightness for wider
dimming range; re-apply contrast+precharge in turnOn(); tune curve
- UITask: remove MsgPreviewScreen dead code (~180 lines, never shown)
- UITask: fix strcpy→snprintf in showAlert()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- SensorManager::getAvailableLPPTypes() reports which LPP types will be
present based on initialized sensor flags (temp, humidity, pressure, etc.)
- Sensors page renders one row per available type; shows "--" for any sensor
that hasn't produced a reading yet instead of hiding the row entirely
- LPPReader: add readLuminosity, readPercentage, readConcentration, readDistance
- All known LPP types now have proper names and units in the sensor display
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
buzzer.play() was returning early when _is_quiet=true, so channels with
explicit notification=ON were silent even though the logic correctly set
play=true. playForced() bypasses the quiet check for these overrides.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* room server: added RegionMap, and new CommonCLI wiring, default_scope handling
* sensor: only minimal RegionMap wiring. Still needs work to handle default-scope