Commit Graph

17 Commits

Author SHA1 Message Date
MarekZegare4
5c4607cca9 fix(companion): clear stale Locator/Live Share/favourite refs on delete
Deleting a waypoint left the Locator pointed at coordinates that no longer
existed (it's a coordinate snapshot, so nothing noticed). Removing a contact
was worse: nothing cleared its favourite slot, its Locator/Live Share target,
or its per-contact mute/melody entry, so all four kept referencing a pubkey
that no longer resolved to anything.

- WaypointsView's Delete now calls UITask::clearTargetIfWaypoint() first.
- New AbstractUITask::onContactRemoved() hook, called from MyMesh.cpp's
  CMD_REMOVE_CONTACT handler, clears the favourite slot, the Locator target,
  and dm_notif/dm_melody entries for that pubkey. Live Share's DM target
  turns auto-share off instead of guessing a new recipient.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-26 17:48:05 +02:00
MarekZegare4
be9f3db8c6 feat(companion): on-device room login with saved passwords
Log in to a room server from the device UI with no phone app: picking a
room prompts for its password (blank allowed for open rooms), and a
context-menu "Login..." allows re-login. Successful passwords are
persisted to a dedicated /room_pw file so a previously-used room logs
back in after reboot without retyping; a failed login forgets the
(now-stale) saved password so the next attempt prompts again.

The room-password file is written via a temp file + atomic rename
(new DataStore::commitFile helper), matching the crash-safety of
contacts/channels persistence.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 10:55:24 +02:00
MarekZegare4
57774d41f3 feat(companion): live location sharing, Locator geofencing, trail auto-pause
Squash merge of feat/location-beacon-alerts-autopause (v1.21).

Features:
- Live Location Sharing — broadcast position as movement-gated [LOC]
  messages to a channel or contact; live shares show as map pins with
  distance/bearing in Nearby Nodes and a status-bar indicator. [LOC] is
  parsed in DMs, channel messages and room messages; DM shares name the
  sender.
- Locator (geofence) — arm a geofence around a saved waypoint or a person
  (live [LOC] or last-known position), alert on arrive/leave or near/far,
  with an optional homing beeper (gated to arrive/both modes). Arm from
  Tools > Locator, Nearby Nodes, or Waypoints; target picker lists
  favourites first, clearable via a "None" entry. Active target is drawn
  as a flag on the map.
- One active target shared across Locator / Navigate / Map via a single
  resolver (resolvePersonPos / activeTargetPos) that prefers a live
  [LOC] share over the last-advertised GPS fix.
- Follow live contacts — Navigate to a live-sharing contact follows them
  as they move and adds an ETA line; quick-share your own position from
  the Map.
- Map & status-bar upgrades — home mini-map gets a north marker, scale
  tick, and a connected trail line (was disconnected dots); status line
  shows tracked-node count, an arrow + distance to the active Locator/Nav
  target (falling back to the nearest live-tracked contact); GPS fix icon
  in the top status bar, shown only on GPS boards with GPS enabled.
- Trail auto-pause — recording freezes on stops (banking elapsed time,
  breaking the map line across the idle gap) and resumes on movement
  without ending the session.
- Streaming trail simplification — GPS points are simplified in-stream
  via a fixed-corridor (Reumann-Witkam) pass tuned for fidelity: straight
  runs collapse to their endpoints, curves stay bounded to the Min-dist
  tolerance, so the 512-point buffer covers a far longer route than a
  flat point budget would suggest.
- Collapsible Tools (Location / Comms / System sections, fold-in-place
  like Settings) and page-indicator icons on the home carousel.
- Waypoint coordinate editor — add a waypoint by scroll-editing lat/lon
  digit by digit.

Fixes:
- Critical: low-heap hang and contact loss on RAM-tight builds. Halved
  message-history scrollback rings (recovering ~14 KB free heap) and
  made contacts/channels/prefs persistence atomic (temp file + rename),
  so an interrupted save can no longer corrupt or wipe the store.
- Serial.write() bounded so a stalled USB host can't hang the device.
- Nearby Nodes: live [LOC] senders respect the type filter, sort by
  shared position, and the list refreshes so live shares bubble up.
- Map: live contacts are labelled before waypoints.
- GPS status icon hidden when GPS is off in Settings.
- Splash screen no longer truncates a pre-release tag's own dash (e.g.
  v1.21-rc1) when stripping the build's commit-hash suffix.
- Null-guarded the Locator target picker; clamped loc-share channel
  index on load.

Under the hood:
- -Os size optimisation on the e-ink and GAT562 30S solo envs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 19:04:21 +02:00
MarekZegare4
bcf8774962 feat(ui): message delivery status (DM ACK + channel relay)
End-to-end delivery indicators on the device UI, drawn next to outgoing
messages and auto-scaled to the font (legible on landscape e-ink).

DM (and room servers, which share the DM path):
- Pending / delivered / failed marker driven by the real end-to-end ACK.
  Pending shows a row of dots — one per send — so auto-resend progress is
  visible before it resolves to ✓ / ✗.
- Auto-resend: new pref dm_resend_count (0-5, default 2), Settings ›
  Messages › Resend. A pending DM whose ACK times out is re-sent (reusing
  the original timestamp) until resends run out, then ✗. Driven from
  UITask::loop so it completes in the background, independent of screen.
- Incoming dedup: a retry reuses the sender timestamp + text but carries a
  fresh packet hash, so addDMMsg drops copies matching prefix+ts+text.

Channels (flood, no recipient ACK):
- ✓ only once a repeater echo confirms the send was relayed into the mesh;
  no echo is normal, not a failure (no pending/fail shown). A small ring
  tracks a burst of sends so each matches its echo. Receive-path hashing is
  gated so the hot flood path is untouched when idle.

Shared:
- Markers shown in both the history list and the fullscreen message view.
- Reusable scalable mini-icon facility in icons.h (bitmap + auto-scale);
  adding a new status icon is a bitmap plus one draw call.

No changes to the upstream mesh library (src/).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 23:33:16 +02:00
MarekZegare4
ec4b7d625f fix(ui): force immediate refresh when BLE disconnects
UITask.onBLEDisconnected() sets _next_refresh=0 so the BLE icon
updates instantly instead of waiting for the next polling cycle.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-12 12:59:41 +02:00
Jakub
ca9b3ff726 cleanup: remove dead UIEventType::advertReceived
The enum value and its case label were never emitted after PR #16 —
both dispatch sites in MyMesh.cpp now use advertReceivedFlood or
advertReceivedZeroHop exclusively.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-08 20:47:37 +02:00
vanous
8e1352b24a Settings - Sound: Add Advert scope 2026-06-07 10:53:17 +02:00
Jakub
cacc4e6206 fix(ui): keep hasConnection() BLE-specific; use isClientConnected() only for mute/wake
Self-review caught a regression I'd just introduced: feeding hasConnection()
from isClientConnected() (BLE *or* USB) broke the GPX-export collision warning
in TrailScreen, which relies on hasConnection() meaning "BLE app connected"
(BLE → USB dump is safe; otherwise the app may be on USB → warn).

Correct split:
- hasConnection() ← isBLEConnected() — BLE-specific consumers: BT status
  indicator, pairing PIN, GPX-export warning.
- isClientConnected() (BLE bonded OR open USB-CDC port) used directly only by
  the Auto buzzer mute and message-wake, which should react to either transport.

Builds clean on dual (OLED + e-ink) and pure-BLE.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:42:14 +02:00
Jakub
a6ae9e80c8 fix(ble): show pairing PIN on dual (BLE+USB) builds
The Bluetooth-page PIN prompt was gated on hasConnection(), which is fed by
the serial interface's isConnected(). DualSerialInterface::isConnected()
always returns true (USB always "connected"), so waiting_for_pair was always
false and the PIN was never drawn — on every dual build, i.e. the published
OLED + e-ink firmware. Pure-BLE builds were unaffected (there isConnected()
reflects bond state).

Gate the PIN on actual BLE-bonded state instead: add
AbstractUITask::isBLEConnected() (forwards to BaseSerialInterface::
isBLEConnected(), which DualSerialInterface overrides with the real BLE state
and pure-BLE inherits as its bond-aware isConnected()). The PIN now shows on
the Bluetooth page while BLE is on and not yet bonded.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 12:03:38 +02:00
vanous
0630e127d4 Add Advert sound and settings 2026-06-04 09:28:41 +02:00
Jakub
4a4ff76f10 feat: DM chat history, per-contact unread badges, bot history, contact index fix
- Add DM_HIST phase in QuickMsgScreen: 32-entry ring buffer tracks incoming
  and outgoing DMs per contact; selecting a contact now opens history view
  before compose
- Per-contact DM unread badge in contact list (replaces hop count display)
- Bot replies (DM and channel) stored in history so they appear on-screen
- Fix contact index truncation: _sorted was uint8_t (max 255), causing
  contacts at indices 256-349 to map to wrong entries; changed to uint16_t
- Add addDMMsg() virtual to AbstractUITask; wire through MyMesh.cpp
- Incoming chat DMs call addDMMsg(); outgoing after successful send too
- msgRead(0) from companion app clears per-contact unread table

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00
Jakub
158bbf74c8 Unread badges per category + context menu stays open on action
- newMsg() now takes contact_type; room server messages (ADV_TYPE_ROOM)
  tracked separately in _room_unread; DM badge = msgCount - roomUnread
- MODE_SELECT shows unread badges for all 3 rows: DM, Channels, Rooms
- Room unread cleared when user opens Room Servers list or msgRead(0)
- Channel context menu: ENTER performs action but stays open; only
  CANCEL (Back button) closes it so user can see the updated state

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00
Jakub
6779b3489b WioTrackerL1: redesign companion UI (channels, keyboard, msg preview)
- QuickMsg → Message screen: channel history, on-screen keyboard, custom message first
- Channel history: RAM ring buffer (32 entries, 80 chars), fullscreen view with word-wrap scroll
- After channel send: stay in history, own message shown as "Me: ..."
- MsgPreview: one message per screen with up/down nav, ENTER opens fullscreen scroll
- Monochromatic display: all color usage corrected to DARK/LIGHT only
- Top bar: battery icon, BT muted indicator, splash "Plus for Wio"
- KB_MAX_LEN: 64 → 100 chars; channel text buffer: 52 → 80 chars

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00
csrutil
043f37a08e ♻️ refactor: unify UI notification methods into single notify() function
Consolidates soundBuzzer() and triggerVibration() into a unified notify() method
that handles both audio and haptic feedback based on UIEventType.
2025-09-17 08:56:18 +08:00
csrutil
2da50882c0 feat: add vibration feedback support for UI events
- Add genericVibration class with 5-second cooldown and 1-second pulse
- Integrate vibration triggers for new messages and contact discoveries
- Add conditional compilation support with PIN_VIBRATION guard
- Implement abstract interface for vibration in UITask system
2025-09-17 08:56:18 +08:00
Scott Powell
276a057693 * lilygo_tlora_v2_1: ui-new 2025-08-17 16:31:50 +10:00
Scott Powell
acde9921b5 * Refactor of UITask, moved to /ui-new 2025-08-16 20:04:54 +10:00